About game

A remake of the old classic game from 8-bit computers named Star Maze.

The original game was released for Atari 8-bit, Commodore 64 and Apple II computers by Sir-Tech Software in 1982 (yeah, it's more than 40 years ago!).

Star Maze DLX is fully written in JavaScript with the use of Phaser library for graphics rendering, sound effects and keyboard/touch input. This game should work in every modern web browser.

The graphics is temporary. Most of sprites are taken from other old games (mostly Xenon 2 Megablast).

There's no sound effects for now. It will be made in future.

How to play

For now, the only way to play is using your keyboard. Other controllers are only in future plans.

  • 4-way control with the cursor keys
  • shooting: shift key
  • pause mode: escape key
    • in pause mode press escape key to continue playing or shift to start new game

Future plans

  • Different levels: original, modern and random
  • More enemies
  • More wall types (bouncing, solid, destroyable)
  • Maybe some additional scenery tiles: plants, rocks, etc.
  • Pictures in the background
  • On-screen buttons for touch screens
  • Two types of controlling: 4-way and fully smooth turning
  • Bonuses to collect from the map
  • Bonuses released from dying enemies to collect for points
  • High score table
  • Bombs
  • Hyper-space
  • Fuel counting and fuel-station
  • Dropzone style explosions
  • Cannons on the walls or on isles
  • Shooting in one direction
  • Shooting in a few directions
  • Rotating and aiming to the player
  • Thin corridors inside the walls, with destructible paths

Development log

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